Media Summary: Hi I'm Viktor and I'm a developer of Betrayed Realm, an indie roguelike game focused on fast paced combat. In this You can play the demo here: chat is now just on twitch: Added in Sharp Tooth character. Adjusted player-to-player collisions. A hitbox separation trigger to prevent infinites.
New Enemies And Improvements Devlog 12 - Detailed Analysis & Overview
Hi I'm Viktor and I'm a developer of Betrayed Realm, an indie roguelike game focused on fast paced combat. In this You can play the demo here: chat is now just on twitch: Added in Sharp Tooth character. Adjusted player-to-player collisions. A hitbox separation trigger to prevent infinites. Now that there are objects like cars and trashcans, I ran into the issue of Interested in game development? Join us on our indie game Thank you all for watching! I took the non-scripted approach this time, so tell me what you think! Bitlands is now on Steam!
Combat keeps the player engaged as they explore my game, so I