Media Summary: You can use this expression in the expression editor. pCylinder2.rotateX = pCube1.translateZ*11 The first one is the code to move ... Hello, welcome to a new series where I explore # Hi Creators, This is a subscriber request! In this video
Maya Tutorial How To Rig A Vehicle - Detailed Analysis & Overview
You can use this expression in the expression editor. pCylinder2.rotateX = pCube1.translateZ*11 The first one is the code to move ... Hello, welcome to a new series where I explore # Hi Creators, This is a subscriber request! In this video Hello, welcome to a new series where I explore