Media Summary: We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj. we use that ... This is the 10th video in my series, where I am going to work through the steps required to make a home brew
Lesson 10 Liberty Basic Game Programming Collision Detection - Detailed Analysis & Overview
We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj. we use that ... This is the 10th video in my series, where I am going to work through the steps required to make a home brew