Media Summary: Part 1 of test with home mmade steadicam. This video shows KDTrees that store triangles from a mesh, this can be used to speed up ray tracing algorithms. I recorded this ... Splay tree example (fixed from earlier version)
Kdtree1 Mov - Detailed Analysis & Overview
Part 1 of test with home mmade steadicam. This video shows KDTrees that store triangles from a mesh, this can be used to speed up ray tracing algorithms. I recorded this ... Splay tree example (fixed from earlier version) This is visualization of realtime Kd-Tree. I implemented Kun Zhou's Kd-Tree on CPU using SSE2, OpenMP. 1K ~ 10K : realtime ... Visualization of my dynamic, loose KD-tree - space partitioning data structure for scene management in my home game ... Kd-tree implementation with ray/node visualisation