Media Summary: Isometric Test (XNA), Tile Placement and Transparency Isometric Test: Depth Sorting, Impassable tiles XNA Got the "old school" texture animations and
Isometric Test Xna Tile Placement And Transparency - Detailed Analysis & Overview
Isometric Test (XNA), Tile Placement and Transparency Isometric Test: Depth Sorting, Impassable tiles XNA Got the "old school" texture animations and A little vidoe showing current progress on the game. This mini level was made from my level editor, saved as an XML and loaded using the content pipeline from XNA Isometric Map Engine + Character Movement and Animation
just something i m expareimenting with many thanks to 3kilksphilip with out his tut on Progress of our integrated project The Warden of Darkwood Forest. A tower defense/hide and seek game built in