Media Summary: This demo keeps calling me back every so often. I love the old school Another game style I've always wanted to tackle- the Knight Lore style 2d This phase of the Walking Bread platformer research reconstructs the architectural DNA of Marble

Isometric Madness Prototype - Detailed Analysis & Overview

This demo keeps calling me back every so often. I love the old school Another game style I've always wanted to tackle- the Knight Lore style 2d This phase of the Walking Bread platformer research reconstructs the architectural DNA of Marble One wheel robot driving test (40 Way). Created with Blender 2.72b and Construct 2. Added some particle effects, dynamic lighting and some better texture work to the little "Walk and Run" cycle test (8 frames/8 way). Created with Blender 2.72b and Construct 2.

GPU: GeForce GTX 1080 Ti CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Memory: 16 GB RAM (15.93 GB RAM usable)ย ... This video shows a quick comparison between our Unity GolpRange v0 prototype of isometric grid and guys shooting Are you still stuck in the expensive "Trial-and-Error" trap of wasting months building physical

Photo Gallery

Isometric madness prototype
Isometric old school prototype
Isometric to full 3d Gravity Worlds (Marble Madness Reimagined)
Prototype X03 Isometric Project (Game/Prototype)
Prototype Isometric Game, day 3
Dark Power Isometric Project (Game/Prototype)
Isometric Builder Prototype
Walking Bread โ€“ Marble Madness-Inspired 3D Platformer Prototypes
Isometric World Machine [Prototype] GLITCHED MATRIX Prototype Lab
Glider Isometric Project (Game/Prototype)
Godot Isometric Prototype
Unity Prototype and Lance Engine Comparison
View Detailed Profile
Isometric madness prototype

Isometric madness prototype

This demo keeps calling me back every so often. I love the old school

Isometric old school prototype

Isometric old school prototype

Another game style I've always wanted to tackle- the Knight Lore style 2d

Isometric to full 3d Gravity Worlds (Marble Madness Reimagined)

Isometric to full 3d Gravity Worlds (Marble Madness Reimagined)

This phase of the Walking Bread platformer research reconstructs the architectural DNA of Marble

Prototype X03 Isometric Project (Game/Prototype)

Prototype X03 Isometric Project (Game/Prototype)

One wheel robot driving test (40 Way). Created with Blender 2.72b and Construct 2.

Prototype Isometric Game, day 3

Prototype Isometric Game, day 3

Added some particle effects, dynamic lighting and some better texture work to the little

Dark Power Isometric Project (Game/Prototype)

Dark Power Isometric Project (Game/Prototype)

"Walk and Run" cycle test (8 frames/8 way). Created with Blender 2.72b and Construct 2.

Isometric Builder Prototype

Isometric Builder Prototype

GPU: GeForce GTX 1080 Ti CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Memory: 16 GB RAM (15.93 GB RAM usable)ย ...

Walking Bread โ€“ Marble Madness-Inspired 3D Platformer Prototypes

Walking Bread โ€“ Marble Madness-Inspired 3D Platformer Prototypes

The Walking Bread Platformer

Isometric World Machine [Prototype] GLITCHED MATRIX Prototype Lab

Isometric World Machine [Prototype] GLITCHED MATRIX Prototype Lab

When you're ready to Evolve in Gaming: https://store.steampowered.com/app/4386390/GLITCHED_MATRIX_Prototype_Lab/ย ...

Glider Isometric Project (Game/Prototype)

Glider Isometric Project (Game/Prototype)

Isometric

Godot Isometric Prototype

Godot Isometric Prototype

Prototype

Unity Prototype and Lance Engine Comparison

Unity Prototype and Lance Engine Comparison

This video shows a quick comparison between our Unity

GolpRange v0 prototype of isometric grid and guys shooting

GolpRange v0 prototype of isometric grid and guys shooting

GolpRange v0 prototype of isometric grid and guys shooting

MarbleGamePC Unity3D Prototype

MarbleGamePC Unity3D Prototype

This is a

Stop Building Physical Prototypes! The "Agile Replication" Secret (TRIZ 26) ๐Ÿ›‘ #triz #innovation

Stop Building Physical Prototypes! The "Agile Replication" Secret (TRIZ 26) ๐Ÿ›‘ #triz #innovation

Are you still stuck in the expensive "Trial-and-Error" trap of wasting months building physical