Media Summary: In this tutorial: 00:00 - Introduction 00:31 - In this Must-know video we cover some peculiarities you should be aware of when working with In this tutorial: 00:00 - Introduction 00:19 - Materials system 00:56 - Creating materials 02:23 - Assigning materials 02:46 ...
Instancing Nodes Unigine Editor 2 Essentials - Detailed Analysis & Overview
In this tutorial: 00:00 - Introduction 00:31 - In this Must-know video we cover some peculiarities you should be aware of when working with In this tutorial: 00:00 - Introduction 00:19 - Materials system 00:56 - Creating materials 02:23 - Assigning materials 02:46 ... In this tutorial: 00:00 - Introduction 00:38 - Textures in the Asset Browser 01:02 - Supported formats 01:08 - Importing textures ... Learn how to drastically improve the look of your content without UV's. In this tutorial: 00:00 - Introduction 00:32 - Automatic ... In this tutorial: 00:00 - Introduction 00:39 - Managing Levels of Detail (LODs) 02:41 - Using impostors to replace geometry at long ...
In this tutorial we will cover advanced lighting techniques that you can use in the Learn how to use Cached Shadows for everything static in your scene, how to mix dynamic and baked shadows, reducing load ... In this tutorial: 00:00 - Introduction 00:38 - Omni Light 02:31 - Projected Light 03:31 - World Light 04:06 - World Light shadows ... In this tutorial: 00:00 - Introduction 00:14 - Introduction to Tracker tool interface 01:00 - Creating and Mesh Cluster is a built-in object that handles optimized rendering of Big projects with a huge number of assets have to face the optimization stage to improve performance and have acceptable FPS.