Media Summary: This video shows several locomotion styles and body visibilities for telepresence avatar used in the perceptual study in the paper ... ThermAirGlove: A Pneumatic Glove for Thermal Perception and Material Identification in Daiki Tone, Daisuke Iwai, Shinsaku Hiura, and Kosuke Sato, "FibAR: Embedding Optical Fibers in 3D Printed Objects for Active ...

Ieee Vr 2020 Wisp Gingervr Backup Presentation - Detailed Analysis & Overview

This video shows several locomotion styles and body visibilities for telepresence avatar used in the perceptual study in the paper ... ThermAirGlove: A Pneumatic Glove for Thermal Perception and Material Identification in Daiki Tone, Daisuke Iwai, Shinsaku Hiura, and Kosuke Sato, "FibAR: Embedding Optical Fibers in 3D Printed Objects for Active ... My talk in the "Visualisation" session at the Difeng Yu, Qiushi Zhou, Benjamin Tag, Tilman Dingler, Eduardo Velloso, and Jorge Goncalves. "Engaging Participants in ... And a warm welcome to everyone joining us from around the world for I Triple E

IEEE VR 2020: Magic Carpet: Interaction Fidelity for Flying in VR

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IEEE VR 2020 - WISP GingerVR Backup Presentation
IEEE VR 2020 presentation
IEEE VR 2020 Talk: Torso-directed Steering in Seated and Ground-based Virtual Reality
IEEE VR 2020, Effects of Locomotion Style and Body Visibility of a Telepresence Avatar (User Study)
ThermAirGlove Presentation Video | IEEE VR 2020
IEEE VR 2020 Norouzi ARAnimal
Talk video of FibAR (IEEE VR 2020)
[Talk] Immersive Process Model Exploration in Virtual Reality (IEEE VR 2020)
IEEE VR 2020 Presentation - James Stigall (Edited for Time)
[Engaging2020Yu] IEEE VR Backup Video Presentation
IEEE VR 2020 Welcome and VGTC Awards Ceremony
IEEE VR 2020: Magic Carpet: Interaction Fidelity for Flying in VR
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IEEE VR 2020 - WISP GingerVR Backup Presentation

IEEE VR 2020 - WISP GingerVR Backup Presentation

To summarize we have

IEEE VR 2020 presentation

IEEE VR 2020 presentation

Backup

IEEE VR 2020 Talk: Torso-directed Steering in Seated and Ground-based Virtual Reality

IEEE VR 2020 Talk: Torso-directed Steering in Seated and Ground-based Virtual Reality

IEEE VR 2020

IEEE VR 2020, Effects of Locomotion Style and Body Visibility of a Telepresence Avatar (User Study)

IEEE VR 2020, Effects of Locomotion Style and Body Visibility of a Telepresence Avatar (User Study)

This video shows several locomotion styles and body visibilities for telepresence avatar used in the perceptual study in the paper ...

ThermAirGlove Presentation Video | IEEE VR 2020

ThermAirGlove Presentation Video | IEEE VR 2020

ThermAirGlove: A Pneumatic Glove for Thermal Perception and Material Identification in

IEEE VR 2020 Norouzi ARAnimal

IEEE VR 2020 Norouzi ARAnimal

Doctoral Consortium

Talk video of FibAR (IEEE VR 2020)

Talk video of FibAR (IEEE VR 2020)

Daiki Tone, Daisuke Iwai, Shinsaku Hiura, and Kosuke Sato, "FibAR: Embedding Optical Fibers in 3D Printed Objects for Active ...

[Talk] Immersive Process Model Exploration in Virtual Reality (IEEE VR 2020)

[Talk] Immersive Process Model Exploration in Virtual Reality (IEEE VR 2020)

My talk in the "Visualisation" session at the

IEEE VR 2020 Presentation - James Stigall (Edited for Time)

IEEE VR 2020 Presentation - James Stigall (Edited for Time)

A condensed version of my

[Engaging2020Yu] IEEE VR Backup Video Presentation

[Engaging2020Yu] IEEE VR Backup Video Presentation

Difeng Yu, Qiushi Zhou, Benjamin Tag, Tilman Dingler, Eduardo Velloso, and Jorge Goncalves. "Engaging Participants in ...

IEEE VR 2020 Welcome and VGTC Awards Ceremony

IEEE VR 2020 Welcome and VGTC Awards Ceremony

And a warm welcome to everyone joining us from around the world for I Triple E

IEEE VR 2020: Magic Carpet: Interaction Fidelity for Flying in VR

IEEE VR 2020: Magic Carpet: Interaction Fidelity for Flying in VR

IEEE VR 2020: Magic Carpet: Interaction Fidelity for Flying in VR

IEEE VR 2020 Presentation - James Stigall

IEEE VR 2020 Presentation - James Stigall

My

Experiment Overview - Effects of Virtual Hand Representation on Interaction... | IEEE VR 2020

Experiment Overview - Effects of Virtual Hand Representation on Interaction... | IEEE VR 2020

Experiment Overview of the paper