Media Summary: This is what I've been doing for the past 8 months. I decided to make a game that is more or less inspired by my own Kerbals at ... Remember when I said the next video was Space Engineers? I lied. That'll come soon-ish. There's a bug preventing me from ... Because they totally had those in WWI Battlefield™

Hovertanks Devlog 1 I M Not Dead - Detailed Analysis & Overview

This is what I've been doing for the past 8 months. I decided to make a game that is more or less inspired by my own Kerbals at ... Remember when I said the next video was Space Engineers? I lied. That'll come soon-ish. There's a bug preventing me from ... Because they totally had those in WWI Battlefield™ Get 'Designing a Space Frigate', the latest Official Spacedock Reference Book, here: In this episode, I make the minimum charge for strike scale proportionally to the max radius, and also realise I need to move away ... Some people don't know that id Software actually had some first person type games before Wolfenstein 3-D. In this video I explore ...

Added sounds, trees, burning of buildings, fixed lots of little things. Created a test level. Wishlist Blood Punk on Steam! I made a game for the boss rush jam ...

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HoverTanks DevLog 1 - I'm not dead
HoverTanks DevLog 2 - Still not dead
Hovertanks are Absolute Trash
BRO WAD: Enter the Hover Tank
Hovertank problems
Hovertanks are GOOD, Actually.
Realising in-game physics is not the way to go | Devlog #1
Hovertank One (1991) In Retrospect | ID Software's FIrst FPS
Hover Tanks - Are They Practical?
Hovertank Rush (my 1st unity game) alpha
Making my first steam release?! | Codename: Dodger Devlog 1
My Reaction to 300 Subscribers
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HoverTanks DevLog 1 - I'm not dead

HoverTanks DevLog 1 - I'm not dead

This is what I've been doing for the past 8 months. I decided to make a game that is more or less inspired by my own Kerbals at ...

HoverTanks DevLog 2 - Still not dead

HoverTanks DevLog 2 - Still not dead

Remember when I said the next video was Space Engineers? I lied. That'll come soon-ish. There's a bug preventing me from ...

Hovertanks are Absolute Trash

Hovertanks are Absolute Trash

I get a greenscreen ,

BRO WAD: Enter the Hover Tank

BRO WAD: Enter the Hover Tank

Because they totally had those in WWI Battlefield™

Hovertank problems

Hovertank problems

Hovertank problems

Hovertanks are GOOD, Actually.

Hovertanks are GOOD, Actually.

Get 'Designing a Space Frigate', the latest Official Spacedock Reference Book, here: https://www.patreon.com/posts/100184147/ ...

Realising in-game physics is not the way to go | Devlog #1

Realising in-game physics is not the way to go | Devlog #1

In this episode, I make the minimum charge for strike scale proportionally to the max radius, and also realise I need to move away ...

Hovertank One (1991) In Retrospect | ID Software's FIrst FPS

Hovertank One (1991) In Retrospect | ID Software's FIrst FPS

Some people don't know that id Software actually had some first person type games before Wolfenstein 3-D. In this video I explore ...

Hover Tanks - Are They Practical?

Hover Tanks - Are They Practical?

Talking a little bit about

Hovertank Rush (my 1st unity game) alpha

Hovertank Rush (my 1st unity game) alpha

Added sounds, trees, burning of buildings, fixed lots of little things. Created a test level.

Making my first steam release?! | Codename: Dodger Devlog 1

Making my first steam release?! | Codename: Dodger Devlog 1

Making my first roguelike

My Reaction to 300 Subscribers

My Reaction to 300 Subscribers

Nope,

I Made a Game Where Health is Ammo

I Made a Game Where Health is Ammo

Wishlist Blood Punk on Steam! https://store.steampowered.com/app/3074930/Blood_Punk/ I made a game for the boss rush jam ...

Hover Tank Test

Hover Tank Test

Hover Tanks

Jack B. Nimble Devlog #1 - Menu flow and UI

Jack B. Nimble Devlog #1 - Menu flow and UI

The first video indie game