Photo Gallery

Handmade Hero Day 366 - Adding Cubes to the Renderer
Handmade Hero Day 296 - Fog and Alpha for Layers
Handmade Hero Day 261 - Changing to Static Frame Arrays
Handmade Hero Day 037 - Basic Bitmap Rendering
Handmade Hero Day 088 - Push Buffer Rendering
Handmade Hero Day 606 - Debugging Grid Raycasting with Visualizations
Handmade Hero Day 396 - Rendering Lighting Information from the Game
Handmade Hero Day 086 - Aligning Ground Buffers to World Chunks
Handmade Hero Day 470 - Separating the Renderer Completely (Part 1)
Handmade Hero Day 365 - Adjusting Sprite Cards to Counter Projection
Handmade Hero Day 341 - Dynamically Growing Arenas
Handmade Hero Day 358 - Introduction to Depth Buffers