Media Summary: A demonstration of the new weapons system which uses Code samples derived from work by Joey de Vries, , author of All code samples, unless ... Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ...
Gpu Accelerated Geometry Instancing Using Opengl - Detailed Analysis & Overview
A demonstration of the new weapons system which uses Code samples derived from work by Joey de Vries, , author of All code samples, unless ... Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ... BehaveRT interactive demo. Source code available at: Lots of differrent mid-polygon count meshes rendered some improvements and some performance optimizations
50.000 blocks / cubes 1 instanced draw call for all 50k 8 ms frame time (bound by monitor refresh rate (120Hz)) i7 2600K - GTX ... Grass rendering Instancing OpenGL - Type 1 OpenGL Instancing, 100.000 boxes with Blinn–Phong Shading This is a super simple demo for my education. I implemented 1300 boxes rendered in 1 draw call, running on a laptop