Media Summary: Trying to finalize my board game packaging and rulebook size and format. This is all happening now because I'm trying to author ... Comparision of grid movement. Left is a 'raw' step as old-school games did, right one is with a simulated smooth movement. Early development build of a yet-to-be-named turn-based Roguelike
Dungeon Crawling Prototype - Detailed Analysis & Overview
Trying to finalize my board game packaging and rulebook size and format. This is all happening now because I'm trying to author ... Comparision of grid movement. Left is a 'raw' step as old-school games did, right one is with a simulated smooth movement. Early development build of a yet-to-be-named turn-based Roguelike Part : This week I have put together a simple FPS Dungeon Crawler Devlog [Unity Prototype] (Scrapped) I'm currently building a narrative-driven RPG
Beginning work on a new game! This time its going to be a RPG