Media Summary: As part of a Final Year Project , i am building a Physics sandbox using Visit us on Game engine developer BitSquid, and game developer Fatshark, both based in Stockholm, ... "Wolfy3D" is a custom Direct11 based 3D graphic engine developed from scratch in C++. The main features implemented are: ...

Directx 11 Graphics Demo Globe - Detailed Analysis & Overview

As part of a Final Year Project , i am building a Physics sandbox using Visit us on Game engine developer BitSquid, and game developer Fatshark, both based in Stockholm, ... "Wolfy3D" is a custom Direct11 based 3D graphic engine developed from scratch in C++. The main features implemented are: ... This is my submission for my level five semester one module: Further Games and The very first animation from my custom built I've hacked in a sky box (sphere, actually) using cube mapping. Also boosted FOV to 90 so you could see the sky better.

First glimpse of my DirectCompute based physics engine. Very early peek, more progress. coming soon.

Photo Gallery

Directx 11 Graphics Demo - Globe
Directx 11 Graphics Demo - Globe(Narrated)
Dynamic Environment Mapping In DirectX 11
Directx 11 Graphics Demo - Globe (Update Shadow Mapping)
EVE Fanfest 2012: Nvidia Tessellation Demo
DirectX 11 Ultra Upgrade for Crysis 2
DirectX 11 'Insane Engine' Tech Demo (Skybox | Seamless Disappearance)
DirectX11 - Stormbirds - HD
DirectX11: Physics Engine Demo
DirectX 11 Graphics Demo
Graphics API Comparison - DirectX 11 vs DirectX 12 vs VULKAN
StoneGiant "DirectX 11 Tech Demo" Trailer HD
View Detailed Profile
Directx 11 Graphics Demo - Globe

Directx 11 Graphics Demo - Globe

Graphics Demo

Directx 11 Graphics Demo - Globe(Narrated)

Directx 11 Graphics Demo - Globe(Narrated)

Graphics Demo

Dynamic Environment Mapping In DirectX 11

Dynamic Environment Mapping In DirectX 11

Dynamic Environment Mapping using

Directx 11 Graphics Demo - Globe (Update Shadow Mapping)

Directx 11 Graphics Demo - Globe (Update Shadow Mapping)

This is an update to my

EVE Fanfest 2012: Nvidia Tessellation Demo

EVE Fanfest 2012: Nvidia Tessellation Demo

This video demonstrates

DirectX 11 Ultra Upgrade for Crysis 2

DirectX 11 Ultra Upgrade for Crysis 2

The

DirectX 11 'Insane Engine' Tech Demo (Skybox | Seamless Disappearance)

DirectX 11 'Insane Engine' Tech Demo (Skybox | Seamless Disappearance)

A short peek in my space

DirectX11 - Stormbirds - HD

DirectX11 - Stormbirds - HD

glups.

DirectX11: Physics Engine Demo

DirectX11: Physics Engine Demo

As part of a Final Year Project , i am building a Physics sandbox using

DirectX 11 Graphics Demo

DirectX 11 Graphics Demo

For the module

Graphics API Comparison - DirectX 11 vs DirectX 12 vs VULKAN

Graphics API Comparison - DirectX 11 vs DirectX 12 vs VULKAN

Tested with RTX 2070 Super.

StoneGiant "DirectX 11 Tech Demo" Trailer HD

StoneGiant "DirectX 11 Tech Demo" Trailer HD

Visit us on http://www.soapcom.de Game engine developer BitSquid, and game developer Fatshark, both based in Stockholm, ...

DirectX11 - Wolfy3D graphic engine demo

DirectX11 - Wolfy3D graphic engine demo

"Wolfy3D" is a custom Direct11 based 3D graphic engine developed from scratch in C++. The main features implemented are: ...

[C++ | DirectX 11] Horizon Engine Demo - Fergus Griggs

[C++ | DirectX 11] Horizon Engine Demo - Fergus Griggs

This is my submission for my level five semester one module: Further Games and

3DMark - Vídeo DirectX 11 Tech Demo

3DMark - Vídeo DirectX 11 Tech Demo

3DMark - Vídeo

C++ DirectX 11 3D Engine Demo #1 (Spinning Triangle)

C++ DirectX 11 3D Engine Demo #1 (Spinning Triangle)

The very first animation from my custom built

DirectX 11 Island Demo

DirectX 11 Island Demo

DirectX 11 Island Demo

DirectX 11 Tesselation Demo

DirectX 11 Tesselation Demo

very interesting ;D.

C++ DirectX 11 3D Engine Demo #6 (Sky Cube Map)

C++ DirectX 11 3D Engine Demo #6 (Sky Cube Map)

I've hacked in a sky box (sphere, actually) using cube mapping. Also boosted FOV to 90 so you could see the sky better.

C++ DirectX 11 3D Engine Demo #9 (Physics Engine)

C++ DirectX 11 3D Engine Demo #9 (Physics Engine)

First glimpse of my DirectCompute based physics engine. Very early peek, more progress. coming soon.