Media Summary: Frantic fun, but difficult. The first game I ever owned. The same guy that coded this also later created my favorite Game Info --------------------------------------------------- Developer: Micro Projects Publisher: Gremlin Graphics Year of Release: 1985 ... Support this channel on Patreon: Visit my website:
Commodore Plus 4 Spectipede - Detailed Analysis & Overview
Frantic fun, but difficult. The first game I ever owned. The same guy that coded this also later created my favorite Game Info --------------------------------------------------- Developer: Micro Projects Publisher: Gremlin Graphics Year of Release: 1985 ... Support this channel on Patreon: Visit my website: Each first pass shows the standard BASIC fill method, second one is the actual rasterization. Programmed 100% in BASIC 3.5 ... Originally developed by Tony Kelly and published by Mastertronic Running at 50fps = 6 sprites. (at 25fps, 12 sprites)
In Chapter 7, Using Graphics and Color, of the