Media Summary: In this third installment of the post processing series we learn how all these indie games have been faking their pixel art. Topics ... So posterization is just so insanely cool and for some reason it's very underused in the gamedev industry. In this video I explain ... Quick video about a cool octree application:
Color Quantization And Dithering - Detailed Analysis & Overview
In this third installment of the post processing series we learn how all these indie games have been faking their pixel art. Topics ... So posterization is just so insanely cool and for some reason it's very underused in the gamedev industry. In this video I explain ... Quick video about a cool octree application: Easy way to add a retro effect in your game, pixelization, The first 100 people to use code ACEROLA at the link below will get 60% off of Incogni: ! Digital ... In this coding challenge, I attempt to implement the Floyd-Steinberg
Dot patterns for light + dark textures Line patterns that shift from thick to thin Super useful for crafting unique visual styles in ... Dithers of the Error-Diffusion Kind! by Daniel Temkin Error-diffusion Previous Episodes: References: - Source ... Why settle for standard RGB when you can hack your