Media Summary: Total elapsed time falling in the scene is 30 minutes, not seconds* Quick video showing off the progress on the new atmospheric scattering system, new cloud In order for me to make an optimized town builder game, I set out to
Can Unity Render Earth At Scale - Detailed Analysis & Overview
Total elapsed time falling in the scene is 30 minutes, not seconds* Quick video showing off the progress on the new atmospheric scattering system, new cloud In order for me to make an optimized town builder game, I set out to It's pretty amazing how easy it is to make something so complex yet so simple... Textures&NormalMap This is a procedurally generated tiny planet I made, flying over it is relaxing so I thought I'd post some footage. Soon there A little Showcase of what I came up with so far with the Space Graphics Toolkit. The Planet has an earthlike Radius of 6371 km ...
New version with full resolution at SRTM data as seamless, continuous terrains ... In this video, learn how storytelling and games spark engagement with complex data and science. Speakers: Juliano Calil ...