Media Summary: Probably the quickest it can be done using one cheat. And save-states. Produced: Boys Without Brains / Programmer: Mario Van Zeist / Musician: Jeroen Tel / Graphician: Jacco Van 't Riet & Arthur Van ... First life lost at 14:46, a second after upgrading to my 7th life! Not bad, huh? The Forest is where it starts getting to be a bitch, and it ...
C64 Speedrun Hawkeye Infinite Rockets - Detailed Analysis & Overview
Probably the quickest it can be done using one cheat. And save-states. Produced: Boys Without Brains / Programmer: Mario Van Zeist / Musician: Jeroen Tel / Graphician: Jacco Van 't Riet & Arthur Van ... First life lost at 14:46, a second after upgrading to my 7th life! Not bad, huh? The Forest is where it starts getting to be a bitch, and it ... You can support my channel during online streams by using the $ Superchat button. You skip and don't click on ads, and I skip ... Unlike my earlier longplay of this oldie, this has the original palette (the other used an external saturated one), the pointless ... Not the WR i wanted, but the WR i got main channel: .
First four levels of this action-packed retro game. Developed by Boys Without Brains and published by Thalamus in 1988. I've previously completed longplays of Flimbo's Quest ... Commentary on my latest A10 Silent world record Back in the day, when coins were bigger, Wagon Wheels were bigger - in fact, everything was bigger, apart from us, games used ... 1988 by Thalamus. Thalamus, known for its ingeniously well-engineered and extremely perfectionist games, released with ... AI Gen at it's finest! Starting a new playlist today that's for creative AI remixes of 8-bit games! ...
Screen: Robin Levy / Music: Jeroen Tel / Publisher: Thalamus, 1988 Longplay: