Media Summary: Gameplay starts at 2:41 after the titlescreen music, making the whole thing under five minutes long. Published: 1988, Alternative ... WGV is my series that focuses on unusual titles from my retro gaming collection. Here's a review of Ridiculously easy SEUCKer with sprites ripped from Avenger.

C64 Shortplay Meganova The Weapon - Detailed Analysis & Overview

Gameplay starts at 2:41 after the titlescreen music, making the whole thing under five minutes long. Published: 1988, Alternative ... WGV is my series that focuses on unusual titles from my retro gaming collection. Here's a review of Ridiculously easy SEUCKer with sprites ripped from Avenger. In this SEUCK game I chopped-off the borders while recording for a change so you can't see the score or lives. Doesn't make a ... One of several SEUCK games that has an isometric look to it: Tank shooter made with SEUCK. Has a comical ending.

Give me a break. Translations: "to adjust the 'tilt, the force and weight of the projectile use the function keys. joystick in port 2. Published: 2005, mombasajoe.de Musician: Chris Lightfoot Graphician: Jan Maly & Richard Bayliss Programmer: Chris Yates. No spots on peoples' breasts but a game where you have to hit the corresponding letter before it bombs a city. Played on "hard ... Platformer with a Thing on a Spring-esque character. Only five levels then it loops back to the start. Created by Hubert W. Schreier ... Nothing to do with the Amiga game of the same name. This one has you manoeuvring three Lemmings-esque soldiers up the ... En el seno del Imperio el Mayor poder, tras el mismo Emperador, son las MegaCorporaciones, asociaciones financieras que ...

More of a demo than a game, with some familiar graphics and sound. The main sprite is from Star Paws, for example. Fun shooter and not too hard. Created by Andrew Smith and published in 1992 by Commodore Format: ... Created in 1985 by Tequila (?). It consists of four subgames: 1) Drop the package on the target via plane for the man to pick up.

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C64 Shortplay: Meganova - The Weapon
NRG: 5-10 Minutes of Gameplay - Meganova: The Weapon [Amstrad CPC]
Witchfinder's Gaming Vault: Meganova - The Weapon (Commodore 64)
Meganova The Weapon // Alternative Software // Commodore 64 (1989)
C64 Longplay: Magnetron (1987)
Commodore 64: Meganova game ending by Alternative Software
C64 Shortplay: Ninja Strikes Back
C64 Shortplay: 360 Arm
C64 Shortplay: Laserland
C64 Shortplay: Kuhn Lin RX
C64 Shortplay - Cannone
C64 Shortplay: Prof
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C64 Shortplay: Meganova - The Weapon

C64 Shortplay: Meganova - The Weapon

Gameplay starts at 2:41 after the titlescreen music, making the whole thing under five minutes long. Published: 1988, Alternative ...

NRG: 5-10 Minutes of Gameplay - Meganova: The Weapon [Amstrad CPC]

NRG: 5-10 Minutes of Gameplay - Meganova: The Weapon [Amstrad CPC]

NRG: A few minutes playing

Witchfinder's Gaming Vault: Meganova - The Weapon (Commodore 64)

Witchfinder's Gaming Vault: Meganova - The Weapon (Commodore 64)

WGV is my series that focuses on unusual titles from my retro gaming collection. Here's a review of

Meganova The Weapon // Alternative Software // Commodore 64 (1989)

Meganova The Weapon // Alternative Software // Commodore 64 (1989)

Meganova The Weapon

C64 Longplay: Magnetron (1987)

C64 Longplay: Magnetron (1987)

A top-down action game for the

Commodore 64: Meganova game ending by Alternative Software

Commodore 64: Meganova game ending by Alternative Software

The

C64 Shortplay: Ninja Strikes Back

C64 Shortplay: Ninja Strikes Back

Ridiculously easy SEUCKer with sprites ripped from Avenger.

C64 Shortplay: 360 Arm

C64 Shortplay: 360 Arm

In this SEUCK game I chopped-off the borders while recording for a change so you can't see the score or lives. Doesn't make a ...

C64 Shortplay: Laserland

C64 Shortplay: Laserland

One of several SEUCK games that has an isometric look to it: http://www.gb64.com/search.php?a=5&f=1&id=2788&d=18&h=0.

C64 Shortplay: Kuhn Lin RX

C64 Shortplay: Kuhn Lin RX

Tank shooter made with SEUCK. Has a comical ending.

C64 Shortplay - Cannone

C64 Shortplay - Cannone

Give me a break. Translations: "to adjust the 'tilt, the force and weight of the projectile use the function keys. joystick in port 2.

C64 Shortplay: Prof

C64 Shortplay: Prof

Published: 2005, mombasajoe.de Musician: Chris Lightfoot Graphician: Jan Maly & Richard Bayliss Programmer: Chris Yates.

C64 Shortplay - Zitrack

C64 Shortplay - Zitrack

No spots on peoples' breasts but a game where you have to hit the corresponding letter before it bombs a city. Played on "hard ...

C64 Shortplay - Spiralon

C64 Shortplay - Spiralon

Platformer with a Thing on a Spring-esque character. Only five levels then it loops back to the start. Created by Hubert W. Schreier ...

C64 Shortplay: Cannon Fodder

C64 Shortplay: Cannon Fodder

Nothing to do with the Amiga game of the same name. This one has you manoeuvring three Lemmings-esque soldiers up the ...

Megacorp - C64 full playthrough

Megacorp - C64 full playthrough

En el seno del Imperio el Mayor poder, tras el mismo Emperador, son las MegaCorporaciones, asociaciones financieras que ...

Top 10 Commodore 64 Shoot 'Em Ups

Top 10 Commodore 64 Shoot 'Em Ups

Here's my favorite 10

C64 Shortplay: Imperium

C64 Shortplay: Imperium

More of a demo than a game, with some familiar graphics and sound. The main sprite is from Star Paws, for example.

C64 Shortplay: Aquablasta

C64 Shortplay: Aquablasta

Fun shooter and not too hard. Created by Andrew Smith and published in 1992 by Commodore Format: ...

C64 Shortplay: Camel Trophy

C64 Shortplay: Camel Trophy

Created in 1985 by Tequila (?). It consists of four subgames: 1) Drop the package on the target via plane for the man to pick up.