Media Summary: This is an experiment/proof-of-concept. The aim is to implement perspective-correct texture mapping on After a long pause, I decided to go to the original ID sources and get it working on the 16MHz
Atari Quake 2 Very Early Test With Floating Point - Detailed Analysis & Overview
This is an experiment/proof-of-concept. The aim is to implement perspective-correct texture mapping on After a long pause, I decided to go to the original ID sources and get it working on the 16MHz