Media Summary: Found a placeholder fanmade free Blue Falcon for the time being so we're not staring at a floating block. Working on how to make ... Create turbo pad anywhere with drag&frop to the scene. Assetstore link: Modeled an original vehicle design! Also changed some of the visuals around.
Antigravity Racer In Unity Engine 2 - Detailed Analysis & Overview
Found a placeholder fanmade free Blue Falcon for the time being so we're not staring at a floating block. Working on how to make ... Create turbo pad anywhere with drag&frop to the scene. Assetstore link: Modeled an original vehicle design! Also changed some of the visuals around. It's been a while! The game has undergone quite a lot of changes. Thought it would be cool to bring everything together into one ... Been hard at work completely revamping HyperCross when I can. Hope you enjoy! There's still a lot of work to do. Kart Racer (Unity Prototype) - Drift and anti-gravity
What's up? Long time no post! There's a reason for that; the game has been written from the ground up in C++, and now runs ... Long time, no see! Lots of upgrades going on. New models, new hover mechanics, new vfx, new post processing. Still some ... Here is what I did: (Spacecoast is not going to be the final title of the game, it's just a placeholder) - Improved ship behaviour. My AI now understand and can fly through Slipstreams in a (very!) basic fashion! Love working on AI! Can't wait to add more ... Update 2020: This was unlisted for a long while. I'm making it public now, but it isn't being actively worked on. A little something ...