Media Summary: Currently available on the XBox LIVE Marketplace for 80 MSP. I've been working on optimizing the code and separated the enemy AI and collision detection into separate threads. This really ... Final demo for a design lab (semester long) at the University of Connecticut. Unfortunately we ran out of time for fancy ...

Abaddon Xna Post Processing Added - Detailed Analysis & Overview

Currently available on the XBox LIVE Marketplace for 80 MSP. I've been working on optimizing the code and separated the enemy AI and collision detection into separate threads. This really ... Final demo for a design lab (semester long) at the University of Connecticut. Unfortunately we ran out of time for fancy ...

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Abaddon (XNA) - Post-Processing Added
Abaddon - Particle Effects Added
XNA - PP Post Processing Effect Demo
Zombiesmashers XNA - broken Postprocessing
Blacksun Post Processing
Official Abaddon Trailer
XNA Game "Abaddon" Large Battle
Abaddon sequel teaser
XNA: Abaddon Gameplay Video 1
Tank Commander Demo
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Abaddon (XNA) - Post-Processing Added

Abaddon (XNA) - Post-Processing Added

I

Abaddon - Particle Effects Added

Abaddon - Particle Effects Added

I

XNA - PP Post Processing Effect Demo

XNA - PP Post Processing Effect Demo

Quick demonstration of some

Zombiesmashers XNA - broken Postprocessing

Zombiesmashers XNA - broken Postprocessing

Update: I fixed the

Blacksun Post Processing

Blacksun Post Processing

I have just

Official Abaddon Trailer

Official Abaddon Trailer

Currently available on the XBox LIVE Marketplace for 80 MSP.

XNA Game "Abaddon" Large Battle

XNA Game "Abaddon" Large Battle

I've been working on optimizing the code and separated the enemy AI and collision detection into separate threads. This really ...

Abaddon sequel teaser

Abaddon sequel teaser

Here's a short teaser showcasing the new

XNA: Abaddon Gameplay Video 1

XNA: Abaddon Gameplay Video 1

Sample gameplay from

Tank Commander Demo

Tank Commander Demo

Final demo for a design lab (semester long) at the University of Connecticut. Unfortunately we ran out of time for fancy ...

laser

laser

XNA