Media Summary: Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Source Code: Credit to -70 for some of the clips Checkout he's video. Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern
A Simple Opengl 2d Graphics Game Engine In The Making - Detailed Analysis & Overview
Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Source Code: Credit to -70 for some of the clips Checkout he's video. Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern Hello! Thank you for watching this video! In this video I tell a story about