Media Summary: Previously in GameMaker, Multiple Render Targets (MRTs) written in Something I threw together for a project. Some of the concepts I mentioned in the video might be inaccurate or wrong, please don't take what I've said as truth, this is just ...
2 Pass Glsl Cel Shading Opengl - Detailed Analysis & Overview
Previously in GameMaker, Multiple Render Targets (MRTs) written in Something I threw together for a project. Some of the concepts I mentioned in the video might be inaccurate or wrong, please don't take what I've said as truth, this is just ... Phong, Gouraud, Flat, and Toon shading in OpenGL In this video we'll be talking all about loading up